top of page

NARRATIVE THEORIES​

PROPP

Prop analysed over 100 Russian fairy tales and came to the conclusion that all characters in any  narrative could be fit into 8 main character types:

 

1.  THE HERO

Is usually the protagonist. They are usually on a journey quest or mission and end up being successful most of the time.

​

2. THE VILLAIN

Is usually morally bad and tries to go against the heroes plans. They usually show behavior that  makes the audience go against them and side with the hero.

​

3. THE DONOR

Usually contributes something special to the quest to help the hero complete it. It doesn't always have to be a physical objects.

​

4. THE HELPER

Aids the protagonist in their journey and appears at crucial moments to offer guidance or company. This helps show that all heroes have limits and usually need help.

​

5. THE PRINCESS

Is usually an object  of desire or a reward. They  are  often identified as the damsel in distress or the character in need of help.

​

6. THE PRINCESS'S FATHER

The princess's father is the character who usually gives the hero their task and offers a reward in return. This character is someone that the hero has to prove themselves to or persuade. They are usually hard to identify.

 

7. THE DISPATCHER

The dispatcher is usually a family member who sends the hero on a mission of some type.

​

8. THE FALSE HERO
Appears heroic through the narrative but we soon discover that their motives are corrupt and can sometimes lead the hero astray.

LEVI-STRAUSS

Studied how many myths and legends were subconsciously based of our own cultural traditions and values. He stated that we learn the meaning of what  one word means by understanding what its opposite means; we  know what a villain is because we know they are opposite to the hero

 

He said that this is usually shown in the form of conflict between binary oppositions such as good and evil, sane andinsane, rational and irrational and human and superhuman...etc. 
 

BARTHES

suggested that narratives make use of 5 different codes  that are activated when an audience watches the narrative and make sense of it:

 

1. ACTION/PROAIRETIC

Is a device where an outcome is created by the characters taking action and creating an event to further the narrative

​

2. ENIGMA/HERMENEUTIC

Works by presenting a puzzle that audience can try and solve. This gets the audience to become more engaged in a narrative to try and figure out the ending which is pleasurable if the audience turns out to be right.  An unsolved enigma ending can cause frustration in the audience

​

3. SYMBOLIC

What is denoted to show contrast, greater meaning, tension drama and character development

​

4. SEMANTIC

Elements in a narrative such as settings objects or themes that are connotative and refer to additional meanings in the story.

​

5. CULTURAL/REFERENTIAL

Things in the narrative that  refer to the world outside the narrative such as cultural knowledge aswell is historical and scientific facts.
 

TODODROV

Todorov beleived that  all narratives have 5 mains stages that can be identified within them; 

​

1. AN EQUILIBRIUM

Every narrative begins with an equilibrium; a state where everything is orderly and the world of the narrative is free from anything unusual

 

2. A DISRUPTION

There is usually an event that occurs that disrupts the equilibrium and takes away order from the situation

 

3. RECOGNITION OF THE DISRUPTION

The event is recognised by the characters and the extent of the disorder is revealed so that every character is aware of it 

 

4. A RESOLUTION

Is thought of and carried out in order to solve the problem and bring he narrative back to a state of calm. This creates a sense of achievement and triumph

 

5. A NEW EQUILIBRIUM

Is created where either things return to how they were before or the characters have learnt to live with a new order.

 

Todorov believed these 5 stages could be applied to any narrative
 

© Apollo Productions - Suraiya, Kayleigh, Kinza, Mustafe | Media Studies | Cranford Community College

bottom of page